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Ittle dew 2 walkthrough tomb simulacrum
Ittle dew 2 walkthrough tomb simulacrum





ittle dew 2 walkthrough tomb simulacrum
  1. Ittle dew 2 walkthrough tomb simulacrum drivers#
  2. Ittle dew 2 walkthrough tomb simulacrum series#

I think something like Tomb Raider could easily minimize conflict while still retaining a lot of really interesting puzzles, game mechanics, and story elements… sometimes playing that game (and uncharted) you feel like a mass murderer with the body counts you rack up.

ittle dew 2 walkthrough tomb simulacrum

Ittle dew 2 walkthrough tomb simulacrum drivers#

Ico and Shadow of the Colossus do have violence and battle as central elements, but not in a COD type of way.Ī challenge is that most games rely on competition and conflict as core drivers of both the story and the game mechanics. Old school point and click games are definitely up there (Monkey Island, Myst) as people have mentioned. The Mario-plus games (Tennis, Racing, Party) tend to be not violence oriented, are collaborative, but have super hokey stories. There is a rabbit hole of games like that to go down.Īssassins Creed Origins and Odyssey have “education” modes that are about exploring the world and not murder. Some of these are good for kids, some aren't, depends on kid age and how you want to raise them!Īnimal Crossing, Stardew Valley have a lot of great game mechanics and are also about discovery, trade, and building relationships.įactorio is probably a bit more advanced, but meets your criteria (except for story, maybe). Don't attempt to play with PS Move, use a controller. Heavy Rain is also a great game with original mechanics. While enemies have guns and the setting may subscribe to "war-like", I seem to recall you can also complete Deus Ex Human Revolution Director's Cut without lethal action (in the original non DC bosses have to be killed) which is rewarded with an achievement at the end of the game. Limbo and Inside have gore but clearly not the COD one. Mirror's Edge has punching but you don't kill anyone and you can avoid most encounters, with parkour style. I seem to recall it's all about fear, but not violence.

Ittle dew 2 walkthrough tomb simulacrum series#

Soma and the Amnesia series could be of interest as well. I don't recall any physical violence in the following games, although psychological violence can be very personal and some may run you in a mood or facing events that can be unsettling at times. Here's a few more with great storytelling, done in various ways (sometimes non obvious but they all have a story to tell that kept me hooked) That list above is what I was mainly thinking of.







Ittle dew 2 walkthrough tomb simulacrum